USS Dark Matter - Logs - Mission Summaries


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Mission 11 : Into The Void

17 Sept - 31 Dec 2007

Day 10
On Starbase Dyerma IV, Ensign Michael Rawlins (npc) feels in a romantic mood. Reflecting on how the women on board the DM have been treating him lately, he sets his mind on a more mature Vulcan woman, without realizing that she is actually Lt Cmdr Tyvek's wife. At the Counsellor's arrival he flees the scene and take refuge in the DM Lounge. There, June Craig leaves him alone with Pete Smith (npc), who is moaning about the way Miss Ankomel (npc) has dropped him to resume her career on Dyerma III.

On her way to the base, June is accosted by Trok (npc), who claims that Dellaert (npc) has conjured up a new plan to destroy her life. This time it involves a drug and they both go to sickbay to have it analysed.

As usual, Captain Lecomte (npc) invites Las Persson for a little chat to catch up on the latest events. This time however, the French Captain has disturbing news to reveal: during the last seven months, five merchant ships have mysteriously disappeared without leaving any trail behind them.

As soon as Lt Cmdr Gol'Khar hears about the missing ships he forgets his shore leave and takes a team to the starbase. He hopes that with their help, he will discover some evidence as to what has happened to these vessels.

While Cmdr Vahl is visiting an art gallery, a group of masked men burst in and take the people that are present hostage. From what little their leader says, Claryx understand that the purpose of this coup is to initiate a dialogue with Lecomte, regarding some missing ships.
When the EMH (npc) discovers that the drug brought by Trok (npc) could control whoever takes it, he decides to assume June Craig's appearance to confront Dellaert (npc).

The Scientists continue their difficult researches, that only reveal a brilliant flash of light that occurred for a micro second at the location where the vessels have disappeared, accompanied by a burst of gamma radiation.

In the art gallery, it isn't long before the base's security crash in through the ceiling to arrest the outlaw civilians. After a quick apology, the starfleet officers are asked to go to a meeting with Captain Lecomte (npc). There, Persson and Gol'Khar makes an attempts at influencing the position of the starbase regarding the missing ships. But Captain Lecomte is adamant that in view of what little they know at the moment, it would be a waste of their time and resources.

Unlike his experience during a previous assignment, the EMH is totally serene when he goes to meet Dellaert under the guise of June Craig. However his confrontation is short-lived when a fault in his programming reveals his true holographic nature. Once he has given the signal for Lt Berg to arrest the old professor and his accomplice, he returns to his office. There, he discovers that it isn't as easy as he thought to regain his own appearance.
Following his shameful encounter with the Counsellor's wife, Ensign Rawlins (npc) bangs his head against the wall of his quarters. When he finally decides to go to sickbay to have his head checked, he is faced with another shock: June appears to be in sickbay, but when she speaks, it is with the voice of the EMH. Realising that he might have come across a weird hobby of the doctor, he runs away.

Meanwhile Lt Cmdr Tyvek and his wife S’prel (npc) get reacquainted in his quarters. His next Pon Farr is imminent, hence this arranged meeting with his partner, which they fully take advantage of.

Day 11
Frustrated by his lack of progress regarding the missing ships, Lt Cmdr Gol'Khar spends most of the night on the Starbase. There, he uses a holodeck to recreate a stellar cartography department to continue his researches.

When even this doesn't bring the answers he is after, he goes to eat at a restaurant called the Pig Trough. There he has the surprise to meet with the Garann sisters. They explain to him that they are here to search for a merchant called Dodds (npc), who owe them some money. But he seems to have vanished into thin air...

Cmdr Vahl is contacted by the EMH (npc) regarding a fault that his holo-emitter has developed: it will only function in the form of June Craig. When it becomes evident that the doctor has used this shape far too much, supposedly in an attempt to solve the problem, Claryx confiscates the device.

After a misunderstanding that nearly puts an end to her relationship with Erz Finh (npc), June discovers that he is actually more serious than ever, since he offers her a proposal of marriage.

Captain Persson talks to a Dyermian astronomer named Kalanni(npc). He informs him that on a number of nights, when he was focussed on a certain sector of space, he momentarily caught sight of unexplainable flashes. The discussion is barely finished when Lars receives his new orders from Admiral Davison (npc).

The USS Dark Matter is go to a Class O Pelagic body known by the Dyermians as Aquavona II, and study its inhabitants who are living in a pre-warp era. He realizes that this is only an excuse to learn what has happened to the missing merchant ships, giving credence to the DM to journey to this particular region of sector fifteen.

What is less to his taste is the fact that the Dyermian government has insisted that one of their scientific vessels should accompany the USS Dark Matter.

The Captain calls for a meeting, where the senior staff expose their theories regarding the missing ships. While Gol'Khar is intent on sending a probe to that region of space, Vahl and Tyvek decide to speak to the hostage-takers to see if they have anything of importance to reveal regarding the vessels that they have lost.

As soon as the briefing is over, Tyvek accompanies his wife back to her ship and observes the departure of the USS Appalachia from the Starbase

Day 12
Lt Cmdr Gol'Khar reveals to Cmdr Vahl that the Garann sisters (npc) are on the Starbase; and that they are searching for a merchant who seems to have been aboard one of the missing vessels.

June Craig discovers that Ferenginar has sent a team to evaluate Trok's potential. She reluctantly accepts to help him out, and ends up quoting several rules of acquisitions in order to improve his profile.

Cmdr Vahl and Lt Cmdr Tyvek pay a visit to Dhan Zarkesh (npc), the leader of the hostage takers. Although he proves to be rather uncooperative during the interview, it's only at the mention of two of the missing ships that he becomes unsettled.

Captain Lecomte (npc) informs Captain Persson that there has been a new victim in the region of space that has already claimed 5 other ships: Daemon Drak's (npc) Marauder. It comes to no surprise to Lars, who is well aware of Drak's reckless nature. But it prompts the Dyermian government to make that region of space a no go area.

Lt Samantha Lennox (npc), the DM's new CEO, learns with dismay that she will have to travel to Dyerma IV by shuttlecraft. It is a mode of transportation she dislikes to the point of having to take some medication in order to calm her nerves. Once on board the starbase she transports to the Dark Matter to report in for duty.

While he is studying his sensors, Gol'Khar observes the ship of the Garann sisters disappear in a flash of light. In their obsessive search for the merchant who cheated on them, it appears that they have flouted the Dyerrmian's new regulations and ventured into the now forbidden zone of space.

Dyermian Captain Aran (npc) prepares himself to take command of the Red Shift, the science ship that will accompany the USS Dark Matter in its search for the missing vessels. He is under no illusion however about the purpose of his task. It will only consist in shadowing the DM's every move...

With the interview of Zarkesh (npc) not proving very fruitful, Lt Cmdr Tyvek and Cmdr Vahl decides to question another merchant on their list: Noyt'tu'wak (npc), a Betelgeusian businessman. He finally admits to trading in illegal orchids, but the two officers gets the definite impression that the trader has a lot more to hide than this petty illegal affair. Hoping to obtain more results, Lt Cmdr Tyvek decides to questions the relatives of the missing merchants. His first stop leads him to visit a wife who is not likely to wait impatiently for her missing husband, since she is cheating on him.

- Mission Start -

Day 1 and 2
The Dark Matter leaves the Starbase and travels for two days without encountering any incident. However, not long after it reaches the area where the ships have vanished, it too is victim of a sudden blinding flash of light.

When the Bridge crew recovers their senses, they discover that they are in a different region of space, but above all they have no idea where they are. The only thing that their sensors register is the presence of several ships, which are located about 2 light years away from their position. An extremely long distance considering the DM can only achieve warp 4 at the moment. There is no sign of the Red Shift.

After recovering slowly from what happened to the DM, June Craig witnesses strange shapes floating around the ship. After checking that Klam and Trok (npcs) can also see these ghostly figures, she informs the Captain of her discovery.

Captain Persson decides to send the Solar Winds shuttle towards the first vessel their sensors have located. Cmdr Vahl, Lt Cmdrs Gol'Khar and Tyvek, plus Lt Berg (npc) and one of his men, form the crew. The trip should take several hours, but it is curiously shortened without explanation. Their sensors reveals that the ship is actually empty and belong to Dodd (npc), the merchant the Garann sisters were after.

Not trusting how the laws of physics operate in this universe, Vahl opts not to use the transporter and to go to the vessel using EVAs suits.

In the lounge, Trok (npc) tries to get on June's good side, but he is too obsessed with his fear of being trapped in this new universe, for it to have any positive effect.

On the DM Bridge, Lt MacDuff has located the ship of the Garann Sisters. Unlike Dodd's vessel, its complement is full. It is also orbiting a class M planet, situated 1.2 ly from the DM's present position.

On the Dyermian Science vessel, Captain Aran (npc) witnesses with shock the disappearance of the USS Dark Matter. To his relief, Dyerma III doesn't order him to follow after the DM, but to carry on to Aquavona II in order to check what the planet's situation is.

Ensign Miranda Spiers (npc), (who has been assigned to work on the chrono problem) uses the information stored in the EMH's matrix to resolve how much time has passed by since they left sector 15. According to her finding, it only amounts to a loss of 30 minutes.

Lt Berg, followed by Sertak and then Gol'Khar make their cautious way towards the XQZ-127. Once onboard, they confirm that the merchant ship is empty. Although its systems are still operating, there are evident traces of violence on the Bridge.

June has finally managed to take a few pictures of the space creatures when a large explosion shakes the engineering department. Fearing for Erz's life, she rushes to Deck 8, where Nurse Bendrix enlists her to help with the casualties.
Captain Persson goes to deck 7 to check on the explosion that occurred in Engineering. There, Lt Finh (npc) informs him of the cause of the incident: while travelling at warp speed, they have inadvertently suffered a malfunction in the matter anti-matter stream. The damage is quite extensive, and it will take three to four days to repair everything.

The away team visits Dodd's deserted space craft and discovers a small lab where the merchant seems to have done all sort of experiments with illegal drugs. They also notice several violent marks that indicate that the crew has been taken away by force.

When Lt Cmdr Gol'Khar is about to contact the Klingon ship nearby, he realizes that it's now empty. For some reason, the crew and their captives have decided to beam down to the M planet their ship was orbiting. In an attempt to save Dodd's life, the away team follow them.

Once on the planet's surface, Cmdr Vahl insists on confronting the Garann sisters on her own. After an venomous dialogue, they accept to let her see Dodd.

Gol'Khar leads the way to the cave where the Klingon crew has gone. There, the away team is able to see Dodd, who without surprise is in a pretty poor state. Unfortunately, before they can speak to him an unknown force renders everyone present unconscious.

Meanwhile on the DM, June Craig takes a break after helping the medical staff. She finds out that while there is a lot of suffering in sickbay at the moment, the EMH is in a brilliant mood. She learns from Nurse Bendrix that this is due to the fact that the scientists have finally managed to repair his portable emitter.

Day 3
While the DM's crew is still struggling with their repairs, they are confronted to the arrival of a merchant ship. Thankfully it poses no treat and its Captain, Leman Fargo (npc), is quite relieved to find a federation vessel in the vicinity.

After an obligatory passage to sickbay, which reveals that the merchants have suffered from malnutrition, June Craig briefs them on the help they can expect to receive from the USS Dark Matter.

The away team wakes up in two different cells, one houses the men, while the other has the women. After a quick chat, ensuring that every one is okay, the aliens reappear. They take Vahl and the Garann sisters away, bringing them to a mine where they are asked to work. When one of the Klingon women protest, she ends up on her knees, and in pain.

With the progress in engineering being completed earlier than expected, the Dark Matter is able to resume its course towards the class M planet. Fargo's ship, now repaired, follows closely.

Once again, June Craig finds herself having to come to the rescue of Trok. This time it concerns an artefact that he has bought, which happens to be stolen. Although it's not a particularly pleasant process, she manages to solve the issue.

Ensign Michael Munro (npc) has a hard time interrogating the merchants, since they don't seem to take him very seriously.

Drak's marauder makes an appearance in the sector. As usual, the Daemon has his own agenda. He refuses to respond to any call, and simply passes by the Dark Matter at high speed...

In their cell, Gol'Khar, Berg and Sertak find a way to open their door. While Berg and Gol'Khar work on a device that might be able to interfere with the alien's weapon, Sertak goes out in search of the other Klingon males.

In the mines, Claryx tries to question some of the workers, but no one seems to understand her. She manages to go further into the tunnel without being seen, and is soon joined by Sertak. The Vulcan officer explains to her that he has encountered no guards at all during his outing. A white light suddenly envelopes the two crewmembers, who are transported to a modern room. There, the projection of an alien unexpectedly tells them that they are free to go.

Day 4
After the return of the away team, Captain Persson is giving new tasks to his crew when he is contacted by the EMH. Due to what is referred to as an hormonal problem, Lt Tyvek (npc) as submitted himself to sickbay. His condition is so serious that the ACMO has suspended the Counsellor from his functions.

Lt Gol'Khar and Cmdr Vahl discover that they are in charge of discovering what has happened to Dodd's crew.

On their side, Persson and June Craig speak to the leader of the aliens who live on the class M planet. The alien representative doesn't seem to think that his people have anything to do with the rift that has opened in this area of space, but he promises to have a look at the possibility.

Right after this odd meeting, Lt Berg asks June to have a word with Dodd, who, in the good old tradition of all the merchants they've met so far, refuses to speak. After a fiery chat with Dodd, June reaches the conclusion that his crew found him so despicable that they rebelled and left him.

Meanwhile, another heated discussion with the Garann sisters reveals that when they found Dodd's vessel, his crew had already disappeared, making it that much easier for them to capture the crooked merchant.

On Starbase Dyerma IV, where time seems to run a lot faster than in the alternate universe, Captain Lecomte prepares himself for a long day filled with various ceremonies, marking the first year of the USS Dark Matter's disappearance.
In order to catch up with the Ferengi Marauder, the Klingon ship engage its cloaking device. Lt Cmdr Gol'Khar, who has joined the Garann sisters for this assignment, is soon involved in a fight against a crewmember who didn't appreciate his presence on the Bridge.

Trok (npc) finds himself experiencing unwanted feelings towards June Craig, after she helped him once again. In an attempt to avoid any conflict, he tries be accepted on an away team going to a merchant vessel. But Cmdr Vahl doesn't feel that she can trust him and turns his proposition down.

Day 5
Meanwhile, a team of scientists is once again sent over to Dodd's ship for a more thorough examination of the merchant's craft. Before long, the team finds that the computer memory of the ship has been entirely wiped out. Ferengi blood and items are also found in several areas.

June receives an unexpected call from D'emchtt, while she speaks to him she realizes too late that his real aim is to take possession of her body. This he claims, is to ensure once and for all that the USS Dark Matter isn't hiding anything from his people. Despite her will, June found herself contacting the Captain and going to his ready room.

Thankfully, Captain Persson detected something unusual in June's urge to meet with him, and he alerts security. During the subsequent meeting between Persson and Craig, D'emchtt soon realizes that there is no way he can access all the computer's files as he wanted, at least not without hurting his host. So he reluctantly returns to his people.

The Klingon ship manages to board Drak's vessel without much trouble. They arrest its Captain and crew and free Dodd's crew. In order to force Drak to speak up, Gol'Khar and the Garann sister stage a mock-up torture session for him.
June Craig reluctantly makes a stop to sickbay and soon discovers that her encounters with D'emchtt has affected her more than she imagined.

While speaking with one of the merchant men, Claryx Vahl is told that there are high possibilities that Dodd has been commissioned by a 'big fish'. Something that would explain Dodd's eagerness to wipe his ship's computer clean.

When the Garann sisters sees that Lt Cmdr Gol'Khar is to prolong his stay on their ship, they try once again to seduce him. Gol'Khar, as usual, manages to get away from the situation by giving them very little apart from hope.

Shortly after the USS Dark Matter has resumed its exploration of this region of space, they locate the three missing ships. Unfortunately, they have been stranded dangerously close to a class O star.

Meanwhile on starbase Dyermia IV, Chief science officer Jon Gregson (npc) thinks that he has made a breakthrough regarding the disappearance of the Dark Matter. According to him the DM, along with the merchant ships, are trapped in a weird knot in space and time.

At the proximity of the class O star, all the ships present suffer an intense magnetic storm. However, despite the danger, the Klingon ship persists in its approach to save the merchant vessels.

Left without contact with the other ships, Captain Persson asks for the M'Rtlag probe to be sent. He also orders Lt MacDuff to do all he can to program it to assist the merchants vessels that have suffered the most during the magnetic storm.

Suddenly, and to the amazement of the DM crew and that of the Klingon vessel, the star changes itself into a class M planet. However despite what their sensors read, both crews remain prudent and prefer to consider that what they have witnessed is nothing more than an illusion.

Meanwhile, Lt Sertak (npc) has to endure the rantings of Trok (npc), whom he has been asked to keep an eye on. They have spent the last few hours in the phaser training range, but the Ferengi formidable lack of skill with weapons is begining to affect his spirit.

Once again the M'Rtlag probe proves to be more than reliable when it offers an additional force field to the merchant ships. This allows the crews of the damaged ships to be transported to safety. The DM then uses its tractor beam to remove the remaining merchant vessel away from the heart of the storm.

Later on in the evening, when things have quieten down, June Craig wakes up from the sedative that Dr Hereward gave her. When she reaches the Lounge, she is greeted by Finh, who insists on celebrating her return among them.

Day 95
After three months spent in the alternate universe without making any breakthrough, the moral of the Dark Matter crew reaches an all time low. Even Cmdr Vahl feels the full weight of the situation, made worse by the erratic behaviour of the merchants.

A few hours later, Lt Cmdr Gol'Khar reveals striking news: the rift has opened, letting in a new ship. It turns out to be the Red Shift, a Dyermian science vessel captained by Aran (npc). He informs them that despite the long lapse of time since the DM disappeared [five years for the Alpha Quadrant], the chief of science on Dyerma IV, has never given hope of finding them again.

While the head of each department has the task of briefing their staff about the time discrepancy they have suffered, Vahl and Gol'Khar go to Aran's ship to work of Lt Gregson's findings.

Now that the situation looks a bit brighter, Captain Persson makes sure that there is a tight security presence on all the merchant vessels. This he hopes will help to keep them in check when, and if they can make an exit from this strange universe.

Day 96
Lt Berg (npc) manages to convince June Craig to help him out. He wants to create an incident in the lounge, where a would-be security cadet would have reason to be sent to the brig. This he hopes, will give the young man the opportunity to befriend Dodds and make him speak.

After hours working on Gregson's studies, Vahl and Gol'Khar are finally able to understand a bit better how the rift seems to operate. They also discovers that after the apparition of the Red Shift, the rift will remain open for another six hours.

The Dark Matter, along with all the other ships, prepare itself to take advantage of the open rift. Unfortunately the Ferengi Marauder decides to by-pass a few vessels, which prompts the Klingon sisters to fire on it...
Without being able to do much for the Ferengi ship, the USS Dark Matter passes through the rift. After a short period of unconsciousness, the crew realizes that they have returned to their own universe without too much damage. The same cannot be said of Drak and his crew, but thanks to the skills of the Garann sisters, his battered marauder has nonetheless been tractored through the rift. Now that they are on safe grounds again, the Dark Matter crew is eager to join Dyerma IV and rejoice. For Lt Cmdr Gol'Khar, this means indulging in plenty of blood wine, but he daren't do so until the mystery surrounding the rift is solved. It takes Cmdr Vahl's insistence for him to put the rift aside for a while and relax.

Day 98
Trok, joining in with the general good mood, takes it upon himself to decorate the lounge for the Terran festive season. Unfortunately for him, the artificial snow he used is corrupted. It uses the energy found in light to spread out and soon completely fill the lounge. Two scientists are called to the rescue, but they can do nothing to appease June's wrath towards the Ferengi.

Day 100
As soon as the DM reaches Dyerma IV, strict measures are taken to deliver the merchants to the Dyermian authorities. One civilian ship tries to run away at the last minute, but the absolute vigilance of the Garann sisters saves once again the situation.

At the end of day the crew is invited to attend the marriage of June Craig and acting CEO Erz Finh (npc). All goes well, but the 'young' couple cannot wait for the ceremony and subsequent gathering to be over, so that they can be alone together. For Gol'Khar this is another opportunity to be reunited with his favourite drink.

- Mission End -

Summary written by :
Cmdr Claryx Vahl
XO
USS Dark Matter


Posts Selection :

Into The Void by Captain Persson

A Verbal Duel by Cmdr Vahl

Engage the Cloaking Device by Lt Cmdr Gol'Khar

Festivities by June Craig


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